Thursday, March 3, 2022

Summer 2022, Session IV: Solomon's Ring

Solomon's Ring
RL McNulty 2022
The fourth session of the 2022 summer season is an adventure for grades 4 through 9 called "Solomon's Ring." The program runs from 9 am to 4 pm, with the location to be determined.

Our story draws upon Hebrew, Arabic and Ethiopian legends about Solomon and his legendary ring of power. Last summer, the detectives visited the Market at Wits End, where all things lost and found make their way through the goblin market. Our team purchased Solomon's Ring on behalf of Dog Tinker, a dream mage who has helped the detectives on several cases.

We knew this would lead to trouble -- and it has.

Dog Tinker's cat comes to the detectives in need of their help. It seems that Dog Tinker left his studio after a visit by a magical being. No trace of him can be found in this world or the dream world, so the detectives must follow the clues Dog left concerning his plans.

Our team will trace the ring's journey through the dreamtime to the African kingdom of Ethiopia, following legends and rumors from the animal kingdom.

We will be making Animal Totems and pouches to hold them, drawing on the rich fauna of Ethiopia. Think black lions, hyenas, rhinos, hippoes and gazelles -- some very rare species, others common if you live in Ethiopia. These totems will bring help from the creatures, and allow communication in their language. Something very useful in finding Dog Tinker!

 

Summer 2022, Session V: The Shadow Dragons

The Shadow Dragon
RL McNulty 2022
 
The fifth mystery of the summer is "The Shadow Dragons," which runs from 9 am to 4 PM, on July 25 through July 29. This adventure is for detectives entering grades 4 through 9. The location is still to be determined.

The story draws on ancient dragon lore from Tibet and China, augmented by the Dragon's Eye lore about the Nine Dreamers. Dog Tinker will be teaching our team a powerful, magical dance, using a Tibetan drum, so the detectives may enter the Shadow Realms in safety.

We will meet three of the Nine Dreamers in this adventure. The Nine Dreamers call heroes to begin their journey as dragon mages and detectives. They live in Mt. Draig, and send their dreams through the Jewel of the Dragon's Eye. Each dreamer has a gift, an area of expertise -- and those gifts are part of what they awaken in the detectives who choose to walk the Heroes' Path of Honor.

Our art project will feature Portable Gau. These are tiny, portable shrines that hold bits of cloth, prayer and magic. Tibetans place a tiny figure of the Buddha or one of the Taras, or a Hindu god or goddess of personal meaning to them. For Dragon's Eye, the Gau will hold secrets about each detective's dragon.

Summer 2022, Session VI: Crossroads of Knowledge

Crossroads of Knowledge
RL McNulty 2022

The final session of the 2022 Summer season will feature a mystery called "The Crossroads of Knowledge." The session is for children entering grades 4 through 9. The program runs from 9 AM to 4 PM, with its location still to be determined.

Our mystery this week involves a search for the lost Book of Thoth. All Spirit Roads lead to the library at Alexandria, shrine to the nine Muses and home to countless works of linterature, science, mathematics and astronomy. Our story will draw upon Egyptian and Greek history, legend and myth, with visits by Thoth, the Egyptian god of language and writing.

Ptolemy's reasons for creating the great library and center of learning and study will also be explored, with a brief introduction to the ideas of Plato, Socrates and Aristotle. The value of books and learning to society is at the heart of this adventure.

This sessions art project will focus on Book Nooks. These delightful inserts for library shelves are like miniature havens for the Keepers of Books. In our story, these book nooks will become portals that librarians use to reach other libraries in space and time. Each detective will be able to make their own miniature portal to their favorite mythical place where books are valued as the treasures they are.

Detectives are welcome to bring their own materials to add to their nooks. They are about six inches by 4.5 inches x 2 inches, so only the tiniest miniatures will fit! We will have Sculpey in many colors, to make those tiny props.

 

Tuesday, February 1, 2022

April Vacation 2022

Dragon's Eye Adventures will host an April vacation program under RSU5 Community Programs in Freeport. Our four-day adventure will run from Tuesday, April 19 through Friday, April 22, from 9 AM to 4 PM. We will be in the library at the Freeport Middle School, at 19 Kendall Lane in Freeport. The fee for this program is $250.

Our mystery is called The Rat Queen. The story is a sequel to last summer's adventure. The Market at Wits' End. Wile traveling through the sewers of London, our team of detectives made a promise to the Rat Queen, in exchange for safe passage through her realms. This April, the Rat Queen will summon the team for help with a missing Secret Keeper. It's back to the sewers, where our heroes discover word about a legend growing among the Toshers -- a legend about the Disappearing Ghost Children of the London sewers.

We will be making Sewer Rats with tiny backpacks full of found items. Trash or treasure? It’s all in the eye of the Beholder!

Monday, January 24, 2022

Dragon's Eye Launches 2022 Season

 

Image of the Rat Queen & Secret Keeper
The Rat Queen's Wedding
Dragon's Eye Adventures will offer programs for April vacation and Summer 2022.

The April vacation program will be under the auspices of RSU5 Community Programs in Freeport. We will run from Tuesday, April 19 through Friday April 22, from 9 AM to 4 PM. We will be in the library at the Freeport Middle School, at 19 Kendall Dr. in Freeport.

Our adventure will be "The Rat Queen" -- a sequel to last summer's "Market at Wits' End." A description will be up very soon for this wacky adventure, so check back in the next week!

The Summer 2022 adventures will also run from 9 AM to 4 PM. Our location is still being decided -- we will either be at Bowdoin (all signs pointing to yes, so far) or in Freeport again, as guests of the wonderful RSU5 Community Programs that allowed us to run last year!

Expect masks and distancing, a roadside drop-off and pickup. Children who are able to be vaccinated need to be vaccinated -- and copies of their vaccine cards are now part of the registration. Medical exemptions may be discussed with me (Rebecca) via email.

Any adults who enter the building must also bring their ID and vaccine cards, along with their mask. Most pickups and dropoffs will be handled curbside, but there are times during the day when an adult may have to come into the classroom, so be prepared for extra precautions and instructions. Always text first, ebfore entering the building!

Visit the Cuurent Programs tab for details about dates and fees.

Descriptions of each week's session may be found here. I will be posting finalized descriptions as the drawings are finished, but these short blurbs will help detectives choose their adventures!

Friday, August 6, 2021

2021 Session V: Book of Dragons -- Recap

Our final session of the 2021 summer season featured a story called "Book of Dragons." 

Madame Drak sends her 3-Penny Mystery dream to the detectives, instructing them to visit the Nine Dragon Scroll. This ink painting by Chen Rong is from 1244 CE China during the Song Dynasty. The scroll may be viewed here. It is housed at the Boston Museum of Fine Arts, where a portion is open for viewing.

The visit leads to a deep dive into the artwork and its history -- and I do mean "deep dive." The detectives dove into the whirlpool of the painting, following the white dragon and a stolen pearl of wisdom. They found themselves inside the landscape of the scroll, where a river runs through a valley of steep mountains. They had to fend off an attack of Hsigo, half-human, half-bird creatures.

When the security guard fell into the painting, the group quickly returned him to the museum, assuring him that he was only dreaming. They closed the lid of the case holding the scroll, and returned to their detective's work.

Two huge white dragons fought the team in a narrow pass between two mountains. Our team was captured in an iron cage and transported to a hideout deep inside a cave, where the chancellor was waiting for them. I cannot reveal the chancellor's identity, in case I run this case again -- but he was quite helpful. He gave the detectives jewels (on the second day), told them what he knew about the pearl, and offered the help of his magical cricket.

The team decided to visit Chen Rong to ask him about the pearl of wisdom and the white dragon. They chose a quiet time in 1247 CE, when he was at his office as governor of Putian. The detectives had a bit of trouble reaching him, since the government building was guarded by an image of Bi Yan, the Dragon King's son who guards government buildings and maintains the law.

The visit did not go as planned -- and I cannot write more about it without giving away details that must be kept secret from future detectives. Let's just say that the visit was momentous, a true turning point in the story. The detectives learned what they needed to learn and all's well that ends well.

Did the mystery end well? Yes, it did. The thief was caught, the pearl of wisdom uncovered, and our team created their own pages to add to the Book of Dragons. View those pages on the Dragon's Eye Facebook page, in the photo album called "Summer 2021 Book of Dragons -- Art." The dragons the detectives made are also there, in the photo album called "Summer 2021 Book of Dragons -- Dragons."

Thanks to Oliver for the introduction of the cricket into our story!




Sunday, August 1, 2021

2021 Session IV: Market at Wits' End

Burke the goat from "Goat and Ger" returned to the Dragon's Eye Detectives' Agency to request help from the team. She lost her bejeebers -- again -- only this time, her courage was stolen by a troll who planned to sell them at the market. 

What kind of market sells lost bejeebers? The team turned to an expert scavenger and traveling mage named Dog Tinker (aka Pete Kautz, a friend of mine from my Ithaca days). He told them about a goblin fair called The Market at Wits' End -- a notorious and tough-to-locate market that moves from year to year.

This year, the market's entrance was hidden in the sewers of London -- and only a ghost from the Spaniards' Inn could help the detectives find the secret way into those tunnels. The innkeeper was a bit alarmed to see a team of kids descending on her business, but there was no shortage of ghosts around the building. The white lady was walking her loop, and the ghost of the highwayman stole their pouch of jewels. Finally, it was the highwayman's horse ghost who helped the detectives, leading them into the gully where the sewers began swallowing the Fleet Street river.

Oliver Van Soest took over the reigns of the story as the detectives entered the sewer. The adventure played out like one of his delightful cartoons that summarize our mysteries each week. A rat provided the detectives with boats, yet omitted the oars that would allow them to steer down the sewers, so their travels took a turn for the worse.

Lacking jewels, they followed a trail of jewels into a dark tunnel, where the team split into two. The brave ones dove into the darkness; the wise ones stayed behind and watched for signs of what would happen. When there were none, the team used multiple magical artifacts to scry and then free their teammates from a very sticky situation. I can't provide the full details, in case we do this case in the future, but the rescue team received glowing reviews for their heroic actions.



Oliver kept the suspense going by immediately plunging the team into more trouble, thereby proving that he understands the Dragon's Eye world so well! One challenge after another, each more difficult than the one before it. Fortunately, the team found a solution, proving that the detectives are up to the tasks at hand!

A visit to the Rat Queen ended with a proposal that was apparently too good to turn down -- and the detectives gained safe passage through the rat queendom to their destination.

The portal to the Market at Wits' End was guarded this year by a family of black boars, the legendary creatures said to haunt the sewers of London. New York may have its alligators, but London has its boars -- and they put up a fierce series of magic battles before the detectives were allowed an audience with MKB (Momma Knows Best).

Unexpected changes were afoot, however -- the Market was under knew management, and the Ladies in Grey made their appearance. These are two sisters, Lady Pestilence and Lady Alleviation. One sickens; the other heals. Fortunately, our team was under the protection of Dog Tinker's lantern of magic.

The detectives entered the market with powerful spells to disguise their human souls. The Soul Snatchers were looking for those tiny glowing Moon Souls, but theirs were carefully hidden under Dog's illusions.

Oliver and I teamed up for the tables at the Market, bringing every cool and creepy lost thing that might represent lost items sold at the Market at Wits' End. An album of photos of some of the items may be seen on the Dragon's Eye Facebook page, along with the children's creations that they purchased at the fair. Artwork is also there, with the wonderful paintings the kids made!

I'm happy to report that the team did find Burke's bejeebers -- and gave up every last jewel they had to buy them from a merchant who kept increasing the price every time they suggested something lower. A side quest was also achieved, involving a ring and a djinn. Does anyone hear the word "sequel" echoing in their head?

Special thanks to Oliver for a day's worth of writing his own adventure--he created top notch challenges and characters that we'll all remember! Next year, Oliver will have the chance to write a whole week's adventure!

Thanks also to Pete Kautz, who returned as Dog Tinker. Pete is an experienced gamer, so he's starting to feed us new games and ideas for adventures! Future collaborations will build on what we did this summer!

Saturday, July 24, 2021

2021 Session III: Mask of Dreams

"Mask of Dreams" was written in 1999, and is among my most repeated adventures. It's always fun to see how each new group approaches this adventure! This year's group of experienced detectives resisted the urge to put the mask on -- so the backup plan kicked in and the mask chose the one person who confessed that she wanted to don the mask.

This launched the troubles from the Greek dream world. The detectives gathered their resources and set off to see the Oracle at Delphi. They chose the oldest oracle in legend, with a temple made of laurel and a small encampment rather than the more famous time period visited by kings and queens.

The Oracle tapped into the dream visions, revealing the merging of the Gates of Ivory and the Gates of Horn. This would bring all dreams and nightmares into the world as prophesies, unleashing horrors on the world at large. While some dreams might be fun if true, the team generally agreed that we'd like our nightmares to remain fictional.

With the help of Dog Tinker's Dream Boxes, the team was able to track down the one who tampered with the mask. They started with a visit to the Underworld, with the usual challenges -- crossing the River Acheron, coping with Cerberus at the crossroads (they don't care for "Twinkle, Twinkle, Little Star), and managing the field of poppies.

The visit to the Cave of Hypnos was quite productive. Thanatos was entertained by the team's creativity in taking on Morpheus' dream challenge. Competitive shadow puppetry will be coming to the Olympics one day. We're quite sure it will catch on at any moment!

A visit to the ancient god of dreams, Oneiros, brought the team to the Palace of Dreams. The team's discoveries there led to more peril, yet a possible solution as well. A glimpse into the dream work of three assistants to the gods revealed who the tampering god was -- and the team made a careful selection from Dog's final Dream Box to assist them.

What did we learn from our adventure on the edge of the Dreaming? Beware of sleepwalkers bearing unknown golden masks. It's better to have a dream of Koschei the Deathless on your side, than a nightmare of him working against you. Charon originally ferried passengers across the River Acheron. And Ballerina Kitty is still the worst nightmare of all.

Thank you to Pete Kautz, my good friend and former colleague in adventuring from my days in Ithaca, NY, for his role as Dog Tinker. Zoom brought us something special this week--a chance to have a master D&Der join us for some good fun!

Thank you also to Oliver Van Soest -- he fits the part of Morpheus so well, and crafted those shadowpuppet nightmares with his usual blend of comic horror and imagination! Good thing the detectives held their own, undoing those nightmares! 

I also want to compliment the group on their teamwork, and on the beautiful masks they made this week! Here is a link to the mask work on the Dragon's Eye Facebook page. Here is a glimpse of some of the shadow puppetry work.

Saturday, July 10, 2021

2021 Session II: Yemaya's Gardens -- Recap

Our second week of the 2021 summer featured a new story about "Yemaya's Gardens." We visited the Gardens of the Queen (Los Jardines de la Reina) off the coast of Cuba, to meet Yemaya, Orisha of the Sea and Mother of Fishes. She asked the detectives to find her missing sea dobbin, a tiny seahorse who disappeared.

The detectives retraced the seahorse's journey, as revealed through the dream that Madame Drak and the Dreaming Dragons sent to the team. They started with Ochun, Orisha of the Rivers and Lakes and sister of Yemaya.

Two wily characters stole a couple of Dragon's Eye IDs, and tried to trick Ochun into thinking that our detectives were imposters. Fortunately, the team was able to convince her that they were the real heroes, with the magic from their Dragon Wings.

A swim through the ocean led to a little trouble with sharks. The detectives slowed them down so they could talk with them, and a Truth Jewel revealed that their names were Ruth and George. Ruth is a chaos demon and George is an order demon -- and it's a long story about how they came to work together against the Dragon's Eye Detectives. Let's just say they are Big Trouble. The team summoned a giant Sea Troll who gave them a free ride to another distant location.


One of the flying ships from last week's adventure helped the detectives fly across the sea to their next destination, which turned out to be Bloody Bay Wall. This is another amazing diving site, but the detectives didn't spend much time admiring the coral reef along the ledge. They promptly turned into massive adult sea dragons and dove down deep into the water.

I'm happy to say that the Detectives found the little sea dragon named Eya, and all was well in the end. Summarizing a mystery without giving away secrets for the next time it is run is a tricky business -- let's just say that the team had a lot of jewels available to put toward the fireworks and celebrations!

We had fun looking at books and a video about the Gardens of the Queen this week. This is a marine refuge created by Castro in 1976 to protect the coral reefs that he so loved. Over 800 laws keep this place in near pristine condition -- so it is a favorite place for divers.

The artwork for the week really shines with the children's love of sea creatures! Here is a link to the album on the Dragon's Eye Adventures Facebook page. Here is another link to the album that features the tiny sea creature the detectives sewed. They crafted giant eels, seahorses, sting rays, a saltwater crocodile, a shrimp, and a Caribbean reef shark.



Session I : Ship of Fools -- Recap

Session I: Ship of Fools began slowly, with hot weather and new distancing guidelines running a little interference, but we soon recovered our "sea legs" so to speak, and the adventure took off. We promised chickens -- and there were chickens. Living chickens, skeleton chickens, bespelled chickens -- and even a talking egg.

What did we learn about chickens this week? They have a tendency to spill secrets, at the worst possible moments. Zoya the chicken got our team into trouble several times with her habit of oversharing, but her heart was in the right place.

Which was not the case with Koschei the Deathless. His heart was in the wrong place, as usual. He hid his heart on an island in the sea, buried beneath the Tree of Life, in a chest, in a duck, in an egg, in a needle. We weren't sure how exactly his heart fit into a needle, but there it was ... beating at a distance, keeping Koschei alive forever.

This wasn't the first time that we faced Koschei the Deathless. One detective had faced him before, several years earlier, in a case called "The Golden Cage." That group had turned Koschei into a baby, in order to restart the maturing process. They gave the baby into the care of Cernunnos, and thought they were done, but that decision led to another mystery called "Hound and Horn."

That adventure left Koschei as a baby, but facing a spell that turned him into a lime tree. One might assume that would be enough, but as our detectives discovered this time around, Koschei is a wily little fellow, even as a toddler. He managed to convince someone to release him from the tree, and off he went, stealing the Tsar's flying ship and turning it into a black pirate ship.


Fortunately, our team of detectives were on the case! They tracked the Tsar's ship back through the story of "The Fool of the World and the Flying Ship," visiting the Tsar's parents and lost brothers, and then the Baba Yaga. Along the way, they learned that talking eggs say foolish things, but their advice may hide some secret wisdom, leading to unlikely treasures, like clumps of peat, empty boxes, or a stray bone from a spooky bone cow.

I'm happy to report that the Tsar's pirate ship has been returned and restored to its glorious firebird form. The Baba Yaga's wand of rebirth has sent Koschei on to his next life as a blackfooted ferret, and his bone dogs are now happy puppies living with a very cranky man who needs a little joy in his life.

Here is a link to the Dragon's Eye album on Facebook, where you may see the delightful flying ships the children made this week!



Sunday, June 13, 2021

Signs of Summer

Yarnballs in the washing machine, stacks of sewing kits on the table, and a pile of yellow pages full of notes -- these are all signs of a summer program approaching fast. 

"Dust off the hula hoops and wake up the dragons," says mama Tomte, "The detectives will be coming soon!"

Madame Drak opens one sleepy dragon's eye and looks at the tiny house gnome. "Are you sure this isn't another drill?"

"You're the prognosticator! You tell me!" replies mama Tomte.

Madame Drak looks deep into her crystal ball, searching for signs of the dreaming. "Oh yes, I see a stirring among the Nine Dreamers. They are coming, the two-legged, furry-headed detectives ... well, we'll see what trouble we can find for them! I'm sure something must need fixing in the Dreamtime."

Madame Drak's crystal ball glows with a flurry of images that come and go. A black ship flying in the sky, a beautiful mermaid swimming among the coral reefs, a field of orange red poppies deep inside a cave, a giant boar standing at the far end of a dark tunnel, and a white dragon fighting against a strong current.

"Mmmmmm, yes ... trouble indeed," mutters Madame Drak. "I hope they bring their bejeebers."



Thursday, June 3, 2021

Summer 2021 Update

Dragon's Eye Image of Chicken
Friend or Foe?
Find out in Session I: The Ship of Fools
Dragon's Eye Adventures still has spaces available for Sessions I and II in the 2021 Summer program. Both sessions are open for children entering grades 2 through 8. The program runs from 9 AM to 4 PM at the Freeport Middle School in Freeport, ME, with after hours available until 5:30 PM.

Session I features a mystery called "The Ship of Fools." The story plays with Russian folktales and a little Dragon's Eye history. Our team of detectives will be joined by two world-renowned detectives as they traverse the Russian landscape in search of a ship gone rogue. Can the detectives save the Thrice-Nine Lands from the pirate who has taken over the king's flying ship?

Session II involves a mystery called "Yemaya's Gardens." It draws on Afro-Caribbean myths about the Orisha Yemaya, goddess of the sea and mother of fishes. Yemaya has taken up residence in the Gardens of the Queen, an undersea coral reef preserve off the coast of Cuba. She needs help finding the little seahorse who followed her from the African shores to Cuba. Can the detectives find the missing dobbin of the sea before the sharks and alligators do?

For more information about the adventures, visit the Current Programs tab of the Dragon's Eye website. Details about fees and dates are there, and the title of each mystery is a link to more information about the stories. For questions, contact Rebecca McNulty at dragonseyeadventures@gmail.com.